MBARI ft. QUEST INSTITUTE

EDUCATIONAL PORTAL

Californian organization Quest Institute that specializes in developing educational portals for younglings reached MBARI (Monterey Bay Aquarium Research Institute) to build interactive ocean research educational quest. We were happy to help them with designing all that stuff.

Group 360 - Mbari

MBARI ft. QUEST INSTITUTE

EDUCATIONAL PORTAL

Californian organization Quest Institute that specializes in developing educational portals for younglings reached MBARI (Monterey Bay Aquarium Research Institute) to build interactive ocean research educational quest. We were happy to help them with designing all that stuff.

Group 356 - Mbari

challenge

Although MDM was only managing the design aspect of this huge project this was nothing else than a challenge for us. The main goal of this portal was to entertain teenagers to be interested in science, in this case, ocean research. So, we needed not only to show a good design, but also to present information interesting for 10-16 years old children.

Research

Our part of research mainly was about user experience and since our particular user is schooler – we decided to stick with game-like interfaces, close to computer adventure quests. To increase immersion and create a feeling of real interaction with scientific instruments we used skeuomorphic designs. Despite it can be considered outdated, we believe any technique can be used if it fits the goal.

Group 360 1 - Mbari

Research

Our part of research mainly was about user experience and since our particular user is schooler – we decided to stick with gme-like interfaces, close to those you could see in compurer adventure quests. To increase immerciveness and give that feeling of actual interaction with scientific tools we used skeuomorphic designs. Despite it can be concidered outdated, we believe any technick can be used if it fits the goal.

Group 367 - Mbari

Lessons series

MBARI ft. Quest Institute firstly wanted to deliver 4 interactive tools for pupils to investigate. Those tools are actual devices mounted 900 feet deep in Monterey Canyon, but each device is unique and to interact children should use them for 10 minutes for example.

We decided to give them a chance to use all this stuff only after finishing a number of mini-games that, by the way, should give them some knowledge. So, once they have an actual depth investigation it should become something more just observing the ocean, it would be an actual understanding of what’s happening.

Group 366 - Mbari

Lessons series

MBARI ft. Quest Institute firstly wanted to deliver 4 interactive tools for pupils to investigate. Those tools are actual devices mounted 900 feet deep in Monterey Canyon, but each device is unique and to interact children should use them for 10 minutes for example.

We decided to give them a chance to use all this stuff only after finishing a number of mini-games that, by the way, should give them some knowledge. So, once they have an actual depth investigation it should become something more just observing the ocean, it would be an actual understanding of what’s happening.

image 20 - Mbari
image 21 - Mbari
image 21 1 - Mbari

UI inside ui

To achieve the desired feel of the web app, we came up with the idea that the user can have some devices to help manage all the information through lessons and mini-games. That way, we came to the point that those devices need to have UI inside them. The pupil has his own journal, tablet and progress bar, each of them needed its design as well as its “operating system”.

Group 361 - Mbari
Group 363 - Mbari
Group 362 - Mbari

PROGRESS BAR

Common game interface element and, surprise, it displays player position within the game: name, level, status, and objective. Implements a huge immerse and make app flow feel truly like an adventure quest.

Journal

Another one common game element. This thing does much more than a status bar and holds everything player archives throughout the game. Pretty useful thing, if a pupil wants to revisit what he already acknowledged, his achievements or previous objectives details.

Group 368 - Mbari

PROGRESS BAR

Common game interface element and, surprise, it displays player position within the game: name, level, status, and objective. Implements a huge immerse and make app flow feel truly like an adventure quest.

Group 371 - Mbari

Journal

Another one common game element. This thing does much more than a status bar and holds everything player archives throughout the game. Pretty useful thing, if a pupil wants to revisit what he already acknowledged, his achievements or previous objectives details.

image 22 - Mbari
image 22 1 - Mbari

RESULT

With the help of a well-thought-out UI, we have created an interactive and informative interface that will educate and entertain children. Presenting scientific information in the form of mini-games was the best solution to capture the attention of adolescents.

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